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May 25

Elemental Disparity Progress Update

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Hey all! I just wanted to post a quick update on the upcoming expansion, Elemental Disparity.  Things are coming along nicely and I am almost in the final stretch of the development before testing can start up.  Earlier I posted my target release time frame was in early June, but due to some personal obligations, I am going to have to move this back to late June.  I am sorry for the delay, but I want to make sure I release a good product for everyone to enjoy.  You can find the progress of the update below:

 

What is done:

All Maps

All Professions

Non-Boss Monsters

All Equipment and Loot

All Npcs

All New Cosmetic Items

Level 20 Quests

Level 21 Quests

Level 22 Quests

All New Spells for All Classes

Re-balanced Stat Formulas

 

What is not done:

5 New Dungeon Bosses

2 New Talents per Class

Level 23 Quests

Level 24 Quests

Dungeon Quests

New Posts
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  • ​This update will be live August 9th, 2019 at 8:00pm CST ​The final chapter of the Elemental Disparity update is here!  Who is the mastermind behind the corruption of the elemental guardians?  Quest to the deepest parts of the Pinnacle of Elements to find out and save Aetheria from imminent destruction! Content Updates ​​The final two bosses of the Pinnacle of Elements are now accessible with new, powerful loot Added achievements for the new bosses Added quests for the new bosses Added summoning tomes and their recipes for Galva, Incantus, and Obscuras Added improved lifesteal weapons to the game and added their recipes to Pinnacle of Elements boss loot tables Enabled the Diver costumes in Louis's shop in the Sunken Depths Added an achievement for the Sunken Torturer, "Wishful Sinking" ​ Changes and Balance Updates ​​Elemental guardian mirrors will now drop quest items for every player who engaged them in combat Increased base damage of Galva's poison bubbles to 750, up from 500 Slightly reduced inherent resistance bonuses for cloth and leather armor values The priest Sunset talent bonus was reduced to 1% per point, down from 1.5% Buffed the enrage mechanics for Incantus, Galva, and Obscuras The assassin spell, Surge, now grants a defense bonus which reduces all incoming damage by 25% ​ ​ Bug Fixes ​Corrected the text on weapons Ill Omen, Clemence, Requiem, and Soulsliver to "Rage" instead of "Mana" ​Fixed the "Say My Name" achievement to correctly apply the completion bonus Fixed a bug which occasionally ​caused player dialog bubbles to be blank Fixed text for the Vulnerable achievement to read "Grissom" instead of "Grisson"
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