Aetheria is completely free! Donating goes directly to assisting with server costs.

Jan 26

Class Balances and More!

0 comments

 

With the latest update to Aetheria come class balances and several other changes. Check it out below!

 

Mage:

-Frostbolt, Chimera Blast, Ice Blast, and Fire Blast spells - Damage has been increased

-School of Debilitation talent - Fire damage has been increased

-School of Havoc talent - Now also generates mana when triggered

-Bone Chill talent - Damage has been increased

-Frigid Ground talent - Damage has been increased

-Follow Up talent - The chance to be triggered has been increased

-Influx talent - Increased the mana gain per point

-Instability talent - The chance to be triggered has been increased

 

Warrior:

-Arterial Strike spell - Damage has been increased

-Mighty Blow spell -Damage has been increased

-Whirlwind spell - Damage has been increased

-Way of the Sword talent - Damage bonus has been increased

-Extra Hurtin talent - Damage bonus has been increased

-Battle Cry spell - Critical bonus and buff time has been increased

-Hulking Bash spell - Damage has been increased for Sentry Warriors

-Challenger talent - Threat bonus has been increased

-Intimidate spell - Threat boost has been increased

 

Ranger:

-Explosive Trap spell - Increased base cooldown to 12 seconds, up from 10 seconds

-Frost Trap spell - Increased base cooldown to 12 seconds, up from 10 seconds

 

Priest:

-Shadow Spray spell - Damage has been decreased slightly

 

Other Updates Include:

-Guild leaders can now set a message of the day which is displayed to members upon signing in.

-General Manabone's Ice Wall spell now applies a debuff to players hit by the wall. The debuff decreases frost resistance greatly for a period of time.

-Fishing bait now increases player's chances to catch a fish instead of increasing fishing level

-Added a HUD for player familiars

-Sunken Scrolls now cost only 15 Sunken Goblets instead of 25

-Sunken Goblets now have a higher drop rate from all mobs in the Sunken Depths

-Sunken Soul and Sunken Coffer respawn rates have been increased slightly

-General Razorbone will now spawn more bone projectiles during Bone Storm and will also spawn a few extra normal Skelewars during Skeleton Army

-Chat notification bubbles now distinguish between chat and server messages

-Increased connection stability between client and server during login time

-Fixed a bug causing Azgon's death animation to not render correctly

-Fixed a bug causing bosses to try and apply mechanics to players outside the boss's room

-Slightly improved server side performance

New Posts
  • Jack Marrow has appeared in the town of Redwater and needs your assistance! On his way to do some Halloween spooking, he lost his Tome of Jokes and now the pages are scattered all throughout the world of Aetheria! Take down monsters to help collect his pages and turn them in for fun costume rewards!
  • ​This update will be live August 9th, 2019 at 8:00pm CST ​The final chapter of the Elemental Disparity update is here!  Who is the mastermind behind the corruption of the elemental guardians?  Quest to the deepest parts of the Pinnacle of Elements to find out and save Aetheria from imminent destruction! Content Updates ​​The final two bosses of the Pinnacle of Elements are now accessible with new, powerful loot Added achievements for the new bosses Added quests for the new bosses Added summoning tomes and their recipes for Galva, Incantus, and Obscuras Added improved lifesteal weapons to the game and added their recipes to Pinnacle of Elements boss loot tables Enabled the Diver costumes in Louis's shop in the Sunken Depths Added an achievement for the Sunken Torturer, "Wishful Sinking" ​ Changes and Balance Updates ​​Elemental guardian mirrors will now drop quest items for every player who engaged them in combat Increased base damage of Galva's poison bubbles to 750, up from 500 Slightly reduced inherent resistance bonuses for cloth and leather armor values The priest Sunset talent bonus was reduced to 1% per point, down from 1.5% Buffed the enrage mechanics for Incantus, Galva, and Obscuras The assassin spell, Surge, now grants a defense bonus which reduces all incoming damage by 25% ​ ​ Bug Fixes ​Corrected the text on weapons Ill Omen, Clemence, Requiem, and Soulsliver to "Rage" instead of "Mana" ​Fixed the "Say My Name" achievement to correctly apply the completion bonus Fixed a bug which occasionally ​caused player dialog bubbles to be blank Fixed text for the Vulnerable achievement to read "Grissom" instead of "Grisson"
  • Please see below for changes and fixes for the July 21st update Ferocious Beasts now properly applies to all familiars with Bestial Rage Wild Beasts damage has been reduced to 5% per point, down from 8% Ferocious Beasts damage has been reduced to 8% per point, down from 10% Players, mobs, and familiars can no longer deal damage immediately after death Obscuras, Galva, and Incantus now respawn every 6 hours instead of 12 Obscuras, Galva, and Incantus now drop 2 items on defeat, instead of 3 Obscuras, Galva, and Incantus now drop 1 Mark of Triumph on defeat, instead of 2 Moderators will now have a tag of <M> in front of their name Cooking shop recipes and ingredients have been adjusted to accommodate the fish available in the shop's area